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Design & Technology

“There’s no learning without trying lots of ideas and failing lots of times.”

 Jonathan Ive, product designer

Impact

Our Design Technology curriculum develops pupils’ substantive knowledge of materials, mechanisms, structures, electrical systems, and food technology, alongside disciplinary knowledge of evaluating, designing, making, and evaluating products for real users and purposes. Pupils learn to think creatively and critically, applying technical knowledge and problem-solving skills to create functional, innovative solutions.

Implementation

We use the Design and Technology Association’s Projects on a Page as our core framework, enriched with additional resources for depth and engagement. Learning is sequenced through a spiral curriculum, integrating practical skills with theory.

Key features include:

  • Tier 2 and tier 3 vocabulary and exploratory/presentational talk for technical accuracy and reasoning.
  • Inclusion strategies: scaffolds, adapted tasks, and assistive technology.
  • Cross-curricular links with science, maths, and computing.
  • Technology integration: e.g. CAD design, coding with Crumbles and Micro:bits,
  • Enrichment: visits such as Hollycombe Fairground and an expert baker

Impact

Pupils leave with secure substantive knowledge and the ability to apply disciplinary knowledge to evaluate, design, make, and evaluate purposeful products. They confidently use technical vocabulary, digital tools, and coding to create innovative solutions. Pupils understand how design connects with other subjects and real-world contexts, enriching their cultural capital and preparing them for future learning and careers in a technological society.